Friday, 2 December 2011

Roulette 4

Today I worked on making the trips and finishing off details on the roulette table.
 The way I made the chip was flatten a cylinder and select the right segments to colour in. the picture in the centre was taking off google and applied to a top of a cylinder, which i cut off and applied ontop of the other cylnder to mak the finished product. I changed the colours to have 5 different type of chip.

Here you can see a box that i added to the left of the roulette wheel, its been booled out of a ring and has cylinders booled out to hold the many poker chips. the poker chips took a bit of time copying and pasting. I also added legs to the table and changed the lighting a bit to make it look beter.

Thursday, 1 December 2011

Roullete 3

This is the my roulette table at the moment, i added the grid and numbers on the table which was made with lots of stretched cubes and flat circle panes. i added a few diamonds on the roullette wheel aswell & a groove on the inside of the wheel. I still need to finish off the table, edit the background to make the finished render look better and i'll add chips on the table.

Friday, 25 November 2011

roulette 2

here is my roulette wheel after putting on all the numbers and a few other details, it was quite time consuming but it came out looking good afterwards, i still have sall details to add on the wheel, but i think it looks great so far.

My roulette table so far

 Here is my roulette table so far, I started off with a circle which i selected half the segments and stretched out into the table shape, then inner extruded, then extruded. i added the velvet colour and the wood textures. to make the roulette wheel I made a cone, then another cone upside down with the bottom cut off, to colour in the segments i selected each segment individually and coloured them in.
there are dividers between each colour on the wheel, i first tried to use array to make 37 of them in a circle, but this seemed to not fit right when change the frequency etc. so instead copied and pasted and lined each up by hand.
The gold handel was made from a cylinder which i moved the segments in and out.

next im going to put the numbers in the segments, and on the table.

Friday, 18 November 2011

Idea

Here is an imagine of a roullette wheel, i may try create the roullette wheel with table on cinema 4D, it will use different textures and lighting to make it look realistic.

Friday, 11 November 2011

Bigweld dominoes

Here is my bigweld again but this time i duplicated dominoes alot of times, which took awhile because of how much stuff is going on in this build, but i think its came out looking quite good, although i think in the film the dominoes are smaller.i like the lighting on it because it shadows out alot of the dominoes and brightens the rest which makes it look more wave like.

Bigweld

Here is 'bigweld' which i made on my own in cinema 4D. He is a character off of the film Robots, Ive made him stood on a domino because theres a scene where he surfs a wave of dominoes.
I didnt look at any tutoriols to make this, i got my references from a few different pictures on google which werent allways easy to make out. alot of this took anitiative to work out how to make the parts, such as making the shell around the sphere which i made in different ways untill i worked out the best looking way. One of the things that i like the best about the finished outcome is the colour i used for the dark shell and the gold rim, i used an imagine of stripes and multiplied it onto the colour to make the stripes along it which makes it look more like the character. I also like the panel on the front which i made from a cilinder which i turned into alot of segments and draged each segment to make it curve, then booled it to make it flat. if i had to improve it it would be to make the colours as perfect as possible.

Friday, 21 October 2011

Colourful Explosion Font

Heres the Font I made and edited in photoshop from before, except i edited it further to add more vibrance in the colours, the text is sharper and It's better to look at.
I used a site called picnik.com which is a really good site for editing pictures.

Research.1

Here is another 3D model, I like how he has created mirrors whcih reflect perfectly how it would in real life and the liquid actually loosk like liquid in the glasses.

Research

Here 3D text which someone made and then edited on photoshop, his tutoriol is what i used to create my own one, i like his because of the vibrant colours and how real the text looks.

3D Text Explosion

Here is my gamertag for xbox360 ( BumFluts )
I Followed a tutoriol, but changed things as i went along. I had to use explosions on different text and objects to make the shards and cluster of shards on the middle. The text had to all be seperated so then i could slant each one seperately. After ide created the text with the explosions, i had to open it on photoshop and then add clouds, lightning, smoke and colour to make it look like this.
I like how the picture came out, my favourite bits is the smoke wrapping aorudn the text, what i would change would be to make the lightning follow the text more.

Friday, 7 October 2011

Puppet theatre

I had the idea to create a section of the game that i have designed in cinema 4D. First i created the hand puppet on the stage, then decided it would be a good idea to create the 'screen' of my game, with all the scenery like how it would be in the game. after that i decided to make the first boss you fight in the game, which was really difficult to create, and i couldnt do it to the standard i would like.
The lighting has made it look even more realistic , and i like the affect of the real feel to it which could allways be used in advertising of the game. To create this i used advanced skills which i learned in previous  tutorials.

Friday, 30 September 2011

Pokeball

Here is a pokeball that I made in cinema 4D, I watched a tutorial on how to make it, which helped me alot to understand some new tools to help me create my own things later on, and how to make the colours look better and more realistic.

Friday, 23 September 2011

My name 3D

Here I made my name 3D with a light shining onto it, i made back walls which lets the torch shine against it and i feel it looks more realistic, also the shadow hits the back wall which gives a nice effect. I also attempted to make a flashlight which you can see on the left of the screen pointing towards the 3D name.

First 3D model

This is my first 3D model, i made a spaceship hovering over land, i made a cone transparent with an inner glow for the beam of light underneath. I used tools like 'add cube object' and the 'move tool' and many others, in this picture you can see the colours i made and tested and the different objects i used.